Week #103 / Apr 24th 2010

I like many others like the idea of week notes. The sort of thing that makes you retrospect a bit and see progress where otherwise it may not be apparent. I’m obviously coming very late to the party, but was very keen to start doing it before week 104 where I’d have been freelance for two years. 

So how was week 103? Week 103 was spent in a strange mixture of thinking, walking, riding in taxis, phoning airlines and generally soaking up the sunshine and bathing myself in the technological ambience of San Francisco. 

Twitter’s rather gorgeous office space which they very kindly turned into a Chirp refugee camp

In “Friends” terms week 103 would be “the one where the volcano prevented me from flying back home”. Week 102 was the one I went to Chirp, the Twitter developer conference and showed off the secret things I’d been working on using @anywhere in weeks 101 and 100.  Week 103 was spent quite a lot in the Twitter offices, but also included some meetings at Google with the AppEngine team, a great lunch and afternoon spent at Stamen where I wrote this, a trip to the keynote at f8 kindly organised by Sophy Silver of Facebook and a whole host of other meetings organised as soon as I knew of the volcano’s apparent effects on travel.

Week 103 was also spent doing a lot of research about printed newspaper design and thinking about how printed newspapers really work. This is all related to the project started at Chirp hackday and until it’s unveiling can really only be sensibly called “Eyjafjallajökull” since so much of it has been coded, designed and thought about in the metaphorical shadow of the volcano. It will be the second solely Jaggeree product, the first being And I Saw… Hopefully in a week or so we can open up a limited beta of what’s being made so that we can get some feedback and iterate through to a releasable product in time for the summer holidays when it will be a nice thing to have. Several people at Twitter have asked for one, so there may be something interesting in there. Hopefully with a couple of weeks of work we may have something to show in time for the next trip out to the US for Google I/O and Mesh.

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Jaggeree makes social applications like the game "And I Saw..." We have a few more up our sleeve at the moment when we find time to breathe between the client work!

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